Welcome
This is the home for everything around Loomstone: a procedural puzzle game about restoring ancient woven patterns. Every board is a carving that has come loose. Tap the tiles to turn them until the loops and paths are whole again, then the pattern lights up.
- User Guide: a full walkthrough covering the four modes, controls, difficulty tiers, the move budget, the daily puzzle, settings, and what the Full Loom unlock adds.
- Troubleshooting: quick fixes for sound, haptics, purchases, progress, and more.
- Privacy Policy: no data collection, no tracking, no ads. Everything stays on your device.
Support
Questions, bugs, or feature requests? Email nospam@edcaspersen.com. Including your device model and iOS version, and which mode, board size, and difficulty you were playing, makes reports much easier to act on.
About
Loomstone is an independent game by Ed Caspersen. The puzzles are generated procedurally from a deterministic seed, so the same seed always produces the same board. The game logic lives in a pure Swift package with a tested generator; the interface is SwiftUI. There are no ads, no accounts, and no analytics.