Welcome
This is the home for everything around Arclo: a one-tap swing arcade game. You control a pair of orbs joined by a tether. Tap to swap which orb is the anchor, fling the pair forward, and thread a run of glowing gates while a rising void chases you down. It ships with two distinct physics modes, ten difficulty tiers, an original synth soundtrack, and Game Center leaderboards. Every tier adds a new twist, building up to moving barriers, tractor beams, and dodgeable debuffs on the hardest tiers, with power-ups (including a saved Gate Pass) to help you through.
- User Guide: a full walkthrough covering the two modes, controls, tiers and mechanics, power-ups, the soundtrack player, settings, leaderboards, and iCloud sync.
- Troubleshooting: quick fixes for sound, purchases, leaderboards, iCloud sync, and more.
- Changelog: what’s new in each release.
- Privacy Policy: no data collection, no tracking, no ads. Progress and scores stay on your device, with optional iCloud sync handled by Apple.
Support
Questions, bugs, or feature requests? Email nospam@edcaspersen.com. Including your device model, iOS version, and the app version (Settings → About inside Arclo) makes reports much easier to act on.
About
Arclo is an independent game by Ed Caspersen. Gameplay runs on SpriteKit with a fixed-timestep physics loop; the shell, menus, and soundtrack player are SwiftUI. The soundtrack is original instrumental synthwave, and all sound effects are short procedural tones.